Extremely reduced raid rewards?
It seems like the raid rewards, especially tier 1 to 3s were drastically reduced.
Tier 3s now only net very few items, 3 grb, and 2 anything else. (Used to net huge amounts of items, especially super potions and revives)
GRB drop rates from other raids seemed to had been decreased as well. (3-6 grb from all tier 4+ raids. Used to be often 9+)
Never saw a tm for the entire day.
Seems like the size of the bundles had drastically decreased as well from all raids.
What an excellent way to gut out the playerbase.
Answers
What kind of person would complain about TMs being too easy to get? ^^
Damn with the random nature of the move change it was more than welcomed the good amount of TMs you could get by doing lvl5 raids. Golden razz amount being toned down might be good since people won't be able to indefinitively spam them for.gym defense so easily
On the flip side, I've gotten 12 CTM's in October, and had multiple raids where I got 2 CTM's from a single raid. I used 6 of them to CTM my Groudons back to Earthquake for Gengar day because I needed to make room in my bag at the time so I could accept more gifts. And I've still got 22 FTM's with nothing to spend them on.
It's all "R"NG, man. I'm not saying this to brag because I've been in the situation where I had 3 of my 5 main Machamps with Close Combat and couldn't TM them to Dynamic Punch. I've had a 98% Hariyama with double Steel Moves for weeks because I couldn't TM the moves. I didn't start getting the glut of CTM's until AFTER being told that Mewtwo was going to have Shadow Ball (its best Charged move, IMO) as a Legacy move, so I've got a bunch of old Mewtwo's that I couldn't CTM to Shadow Ball.
The Niantic "R"NG is terrible. But play long enough and it will work in your favour for a while.
They seem to have increased stardust but lowered potions and GRB, I still had lots of revives though.
GRBs were probably a little too easy to amass, and the increase in stardust is definitely welcome.
There's still plenty of potions on spinning stops, so a slight reduction in them isn't going to bother most players.
I was disappointed in the apparent drop in rare candy (might be RNG though), but as that's been added to relatively easy tasks, it's hardly the end of the world.
I've always found TMs extremely random so I can't say whether their occurrence has changed yet.