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Defending With Two Charge Moves?
Okay, so I'm wondering if anyone knows how this works. For example, let's say I put a Charizard as a gym defender, and he has Blast Burn and Dragon Claw. Is the AI smart enough to determine which move is better in a given situation, or will it only use Dragon Claw because it charges up faster, being a 3-bar move? I'm kind of worried because, well, Metagross. I'd want Chari to be able to use Blast Burn if he needed to.