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With the change after the hp-balance, it turns out that 3 Kyogres at level 32.5 can take down Claydol with over 90 % prob. Will Shuckle be the only difficult/impossible left after this?

Asked by RickDeckard86 years 4 months ago
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If i understand the sims right, Skarmory is the new edge case.

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Not so edgy since I can do Skarmory with 4 level 30 and one level 35. Sky Attack. Since then I've evolved an Electivire so now it will be a walk in the park.

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Skarmory isn't as hard as old Claydol. There are at 2-3 viable counters at level 30, and almost a dozen at level 40. That's way more than Claydol used to have. Closer to old Tangela.

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Umbreon is kinda tricky..... I wouldn’t call it difficult .... Skarmory is fairly easy.... Jolteon might be difficult but I haven’t raided it since the rebalancing and frankly can’t be bothered to raid it again.....Honestly don’t think there are any difficult raids left anymore it looks like that’s the way Niantic wants it for some reason

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I just did a Jolteon in cloudy weather today. I used, in order, Groudon, Rayquaza, Mewtwo, Dragonite, Machamp (all L40). No dodging, 19 seconds left. Level 40 counters help a lot. It's much easier than something like Machamp, but not as hard as it used to be

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I think the new challenges are things like "all unique" or "Level 30" or unusual teams with B-tier attackers. I'm pretty sure that every single raid boss that doesn't resist fighting can be beaten by a team of maxed Machamps. Maybe that's the challenge! Or possibly pick a team of 6 that can beat every tier 3 raid boss.

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Between power creep and the cp rebalancing even unique six and draft leagues aren’t really all that much of a challenge.... Besides isn’t it Niantic’s job to keep the game fresh and interesting not the player base?

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The CP rebalance should not had been happened in the first place without changing and revamping the battle system.

It's pretty clear that nearly all raid bosses that don't resist dragon and don't have over 190 def now can be taken down by 6 rayquazas and 6 machamps if they don't resist fighting. If they resist both, it's usually possible with Meteor Mash Metagross, leaving the only possible case on steel and psychic/fairy type bosses that do not have more than 190 def being taken care by fire types like Moltres. This is not how a proper game works.

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