A case for ZH / EQ as the best Snorlax defensive move?
Given the recent CP bump to Rhydon, he is now my go-to counter for Snorlax. Rhydon has some resistance to Normal moves (Hyper Beam, Body Slam) and is weak against Ground moves (Earthquake).
I understand the relative ease of dodging HB and EQ vs. BS. But I would think that against Rhydon, EQ is at least a better charge move than HB because it will create more damage even if dodged (I think).
Any change of opinion in the community for Snorlax counters after the CP bump and implications for Snorlax' best defensive moveset?
Answers
Thanks all. I guess we are splitting hairs a little bit after reading all of the helpful responses ;-)
The above ratings make complete sense to me and no need to argue EQ vs. HB as they both have clear advantages / disadvantages; one could do much worse than a high CP Snorlax with ZH and whatever charge move...
EQ - 100 damage x 1.25 SE = 125 damage
HB - 120 damage x 1.25 STAB x 0.8 resist = 120
So it does do more damage, but not by much, and in return you're weaker against Pokemon that don't resist HB.
Also EQs early damage means attackers are more likely to get in a charge move and still dodge the subsequent quick moves while Hyper Beams damage is closer to the end of the cooldown making it harder to fit in a charge move and still dodge, and if you get a full damage quick move that more or less makes up for the 5 damage that EQ has over HB.
You could use the charge move before the HB hits but then you risk taking full damage which isn't worth it, unless your charge move is really fast like Dragon Claw or Body Slam.
Yeah, now that Rhydon is more popular EQ got more viable but is still not as good overall as Hyper
Why? B/c Hyper doing 1.0x dmg vs. EQ doing 1.25x dmg is about the same dmg, EQ just has 0.8 sec lower cooldown.
So giving up the extra dmg vs. other common attackers is a tough sell to gain a slight advantage vs. Rhydon.
However, I'd say that EQ's value goes up in a gym that already has a couple Lax's with either Hyper or Body Slam - will keep them guessing and mix it up