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1 per Gym "Team" Strategy

I know this is a dog eat dog game, even when on the same team, you want to put a mon in a gym that isn't on the bottom tier. So no matter the typing, highest CP in.
With the new gym changes coming out, would it not be smart to keep a lower CP Blissey (2000ish) so it can be placed at the entrance of a level 10 gym, and have multiple different mons after it? To deter from being attacked in the first place, and to have a wide variety to follow, because there are plenty of great pokemon that can easily hit +2000 cp.

Asked by jayburn2027 years 11 months ago
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Yes the thing is that blissey got to go in last or that gyms never gonna be lvl 10.

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I spent 20 minutes on prestige to get a gym from 8 to 9 so I could get a mon in. No fun to prestige a gym with 4 Blissey in it!

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A 2000cp-ish blissey wouldn't be hard to knock out of a level 10 gym; one battle and she is gone. She'd also be a pain to prestige against. So, I think a better spot would be somewhere mid-way up in the tower.

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yep in the middle of the tower probably gives her the best nuisance power.
Most 30+ players can take out a single high level Blissey without too many issues anyway. And lower level Blisseys aren't that big an issue unless you are trying to prestige.
It's how many you can take out and is there a softer target elsewhere that is the issue.

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Agreed. Blissey in the middle is far better than Blissey at the bottom.

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Yeah, especially when your gym got beaten down till this blissey by some low-level player who can't beat it. So you end up with 20-30k gym with blissey on the very bottom.

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by aSp 7 years 11 months ago

If the specualtion about speculation is accurate...then a Blissey in the last place is the least effective position it can be in.
This means that who ever attacks the gym only needs to face Blissey once, to take down the whole gym.

This would be more of an attraction to target this gym than a deterent.

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That makes sense... so around the middle like the previous post. 5th-6th?

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Yup...I have always said Blissey is better on the more middle spots of a gym than at either end.

If we get limited in how many we can place in a gym, whether it be limited to 1,2 or 3 - this doesn't change that part of the tactic - also assuming nothing else about gyms change if/when these speculated changes occur.

...but if there all of the things found in the APK that are assumed to be part of a big gym rework occur the way it is speculated, and nothing else changes, then I wouldn't call it a big gym rework - I would call it a couple of small changes that could and should have been done months ago.

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by Arak2 7 years 11 months ago

I'm praying this doesn't happen as a "1" per except for Legendaries and maybe Blissey.

Otherwise, they are really shooting themselves in the foot because why bother powering up pokemon, why keep playing if most of your dex can't be used in a Gym because it's already got it's 1 vaperon, 1 gyrados, etc.

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You do realize ppl are speculating about 1 per gym, not 1 per player ... so if you want to power up 10 Gyarados go right ahead - if a teammate already has a gary in a gym, then you'll have to find an enemy gym, knock it down and then slip in yours - this is why a 1 species limit could dramatically increase gym turnover.
In addition, as many have pointed out, there may be less incentive to prestige above the "Big 7" - once a gym has its quota of Blissey, 'Nite, etc, then prestiging ~8K to put in something in the bottom 3 is less attractive. OTOH, may be less likely to be shaved off because the shaver doesn't gain much, so it may balance out. I'm excited to see how the changes will play out!

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What makes people think the limitation will be only 1...or even valid for all defenders....or the same for all defenders?

If it is only 1, and nothing else changes, then it will make what you need to attack any lvl10 gym very boring.

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Of course it's all speculation - but if there's going to be a limit it makes sense to me and programatically simpler to limit to 1 rather then some other or variable number.

Why would attacking be more boring? By design there would be more diversity in every gym - the Big 7 plus potentially other worthwhile defenders rarely seen (at least in my meta). What's more boring then the current meta with a lineup of Dragonites, Gyarados, or Vapes/Rhydons (realizing that not everyone has a collection of or even a single DB/DC 'nite)

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Agreed, boring to me is fighting a level 10 all dragonite gym. The variety would make it more interesting. I can't tell you the last time i used a Flareon to attack a gym, lol

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What you guys are missing is the fact that everyone has at least 1 of the each of the big 7.

Gyms will immediately be full of those 7. Meaning you won't have a place to put you 2900 Gary, because someone just took the Gary slot with a 2400 one.

Same with Dragonite, Same with Trex.

Why level ANYTHING to max then?

A level 30 Dragonite will sit above 3000. It will sit in top 5 slots in any gym with the "1" limit.

No need to invest, or keep working on it because it will be the only dragonite in Gym.

Horrible Horrible Idea.

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I see the opposite. The incentive to level up (outside the big 7) would greatly increase.

EX: that 2400 gyarados, why not put a Golem>2400 in there. Make the attacker have to switch out, or plan out an attack (which takes longer than seeing 10 of the same pokemon, regardless of cp).
The amount of pokemon that can be leveled past 2400 cp is enough to support this. The toughest gyms are those with variety, if i see a level 5-10 with majority Gyarados, i take it down with ease, Jolteons all day.

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I also think this will happen....I REALLY REALLY hope it's not just 1 per...

You also have multi-accounters where they will put 3 or 4 other mons below their main and now, you have to prestige 8-10k just to get a low spot...

I tend to be "that" guy that always prestiges AFTER a gym is level 7 (8-10k) so it sucks if you're always the one prestiging 8k+ and stuck on the bottom 3 slots.

Also, a lot of gym areas have too many high enough level players vs. gym spots so if you have stagnant gyms, there are plenty of people, as mentioned with a Dnite/Snorlax, etc...and will use theirs and you're stuck with bottom 3 CP mons...

I keep saying the gym rework needs to be drastic and not a bandaid fix or mere rejigger of CP...

Changing it to be max 10 vs 7, defense stat or stm+defense fixes nothing...

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I am the bottom of 2 gyms currently. I am #1 with a 2412cp Ursaring, who hasn't been knocked out in 2 weeks. And I have a 2416cp Jolteon who is #2 sitting right behind a 2331cp Arcanine, and that gym hasn't been touched for a month, because of how its set up. The gyms around it have changed teams many times since. To be honest, the set up makes it not appealing to attack, not the CP.

Arcanine 2331CP
Jolteon 2416CP
Exeggutor 26xxCP
Golem 26xxCP
Flareon 27xxCP
Blissey 27xxCP
Espeon 28xxCP
Gyarados 29xxCP
Snorlax 3xxxCP
Dragonite 3xxxCP

The only gym that I've been on that's lasted as long as it has. And it's in a mile radius of 3 other gyms that have been knocked out of repeatedly with multiple high CP Gyarados, Snorlax, and Dragonites.

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The problem with putting any analogy with gyms and a low CP mon staying there is that the people who normally would attack a gym just doesn't want to bother with that gym currently. Only a few people attack gyms and for that one you are in, no one who attacks gyms goes there.

Like the gyms I see from my house, it can have 10 Blisseys and I will always take it down. It doesn't matter what is in it...If a team tries to build it up, I go there in the middle of the day and tear it down again...

If it is powered up, I go there at 3am and tear it down to 20k and will clear it out later...

At the end of the day, 1 "single" trainer can tear down any gym and if it's a gym I don't care about or don't "walk" to, then there is a chance for that gym to stay up. That's your gym there. Also, the order means so little when a single Dragonite can probably clear 3 of the 1st 3 defenders already...Then put a Vap to clear the Golem Flareon, use eggs/Machamp for Blissey and no one should have trouble doing an all clear against the last 4...

The gym you are in simply doesn't have that 1 person who will never let the gym stand or they are also on your team so talking about rankings/ordering, etc...is trying to make it a bigger strategy discussion than it needs to be...Gyms are easy, other than the Blissey, everyone in that gym is easy.

No one just wants to waste their 30-60 minutes to tear it down or 5 minutes daily to tear it down.

There is a level 10 gym farther away from me now (maybe a few blocks), but I am too lazy to ever walk there so it sits...and no one who walks/plays there care enough to tear it down neither since all the trainer names are people who drive here...(not common daily). A lot of people just don't care someone else can collect their 10 coins/500 dust for that 1 gym.

Edit: Wanted to add that I am not against diversity in gyms or am trying to be mean about this (you can't tell tone in a message), but bandaid fixes will lead to the same problems.

I actually want gyms to allow ALL teams to benefit and make it less confrontational against NPC gyms...Like if a gym was on the top of Everest, I want to put my mon there and be able to actually STAY there a while vs. the next guy that comes along can take me out.

I love hard to access, hard to walk to gyms...I'd have no problem walking 5 miles to a gym if I could stay there longer...(wife wouldn't like it though)...

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That particular gym is at a church, owned by Valor. There are two neighboring gyms that go back and forth between Valor and Mistic, and they are in view when standing at the gym. I'm sure it's noticeable

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I don't disagree with you that it's close by, but again, my point is that all that's needed is 1 trainer who doesn't want that Valor tower there and it would be gone.

I see 3 other gyms on my gym runs/walks, but I rarely/never walk that far so I just don't bother wasting the extra 5-10 minutes to walk there.

I see other people do their runs and it's the same, they usually hit the one near where they are and skip one that's a few blocks away.

Remember, we are talking about 10 cents here and 500 dust...For some folks, their dust stock is decent (limited number of mons to power up) and there is risk of getting knocked out of earlier gyms the more you take over on a gym run.

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Get the blissey to level 30. Its perfect WP to make the gyms stronger!

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At least 2 Blisseys in the bottom 2-4 slots. This way, the attacker will have to KO both of them many times to knock both of them off the gym.

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