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Marshadow

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Marshadow
Shiny Variant Not Available

Pokemon Ratings

Great League PVP Rating See all 0 / 5
Ultra League PVP Rating See all 2 / 5
Master League PVP Rating See all 3.5 / 5

Pokemon Stats

22.20 kg Weight
0.70 m Height
Pokemon Max CP
Level 50: 4,217
Level 40: 3,730
Level 25: 2,664 (Raid + Weather)
Level 20: 2,131 (Raid)
Level 15: 1,599 (Research Tasks)
ATK 265
DEF 190
STA 207

PVE Movesets Grades

Quick Charge ATK DEF
A

PVE Offensive Moves Explanation

  • Counter and Close Combat is easily the best moveset that Marshadow can use on offense, making it a decent Fighting attacker.
  • Poison Jab, Sucker Punch, Rock Slide, Fire Punch, Thunder Punch, and Ice Punch are all colorful coverage options...that really don't matter whatsoever in a raiding context.

PVE Overview

Marshadow boasts some of the highest stats that a Fighting-type Pokemon can offer, but that potential is dashed by its rather subpar moveset. Counter is great, but Close Combat is middling at best. For some reason, Marshadow does not have access to Ghost-type attacks in this game, rendering its secondary type useless. Its wide coverage options can make it an interesting pick in PvP, but they don't do much when it comes to PvE.

However, Marshadow does have some potent options it can learn in the future. It has a signature Ghost-type move called Spectral Thief, which can potentially make it a good Ghost attacker should it ever get a Ghost-type Fast Attack. It is also capable of learning Aura Sphere to significantly improve its potency as a Fighting attacker.

PVP Movesets Grades

Quick Charge ATK
A
A
A

PvP Moveset Explanation

Counter + any two of Close Combat, Ice Punch, or Rock Slide

Counter is one of the best Fast Attacks in PvP, offering excellent damage and good energy generation to boot. Poison Jab can be a nasty surprise to Fairy-type Pokemon, but sacrifices Marshadow's overall raw damage output. Sucker Punch is awful; though it is Marshadow's only option to threaten Ghost- and Psychic-type Pokemon, its parameters are too horrendous to be worth considering.

Marshadow offers a colorful array of coverage in its movepool despite not having a Ghost-type attack. Ice Punch and Rock Slide notably stand out due to their coverage against Flying-type enemies and being strong offensive types in general. Close Combat doesn't provide additional coverage, but its raw power is undeniable and stops Steel-type Pokemon from walling a farmed Marshadow. Thunder Punch can also hit Flying-type Pokemon, but the targets hit by Thunder Punch tend to be less relevant than those hit by Ice Punch or Rock Slide. Fire Punch is generally the weakest when it comes to coverage; despite Fire being great offensively, it doesn't provide much additional coverage with Marshadow's Fighting-type attacks.

PvP Rating Explanation

Great League: X / 5 

Even though it is obtained at Level 15 through a Special Research, Marshadow's CP is too high to enter the Great League.

Ultra League: 2 / 5

Use Annihilape instead. Annihilape possesses the same type combination, superior stat product, and can make use of its wonderful secondary STAB thanks to its access to Shadow Ball.

Master League: 3.5 / 5

Marshadow is an interesting choice as a Fighting-type Pokemon in the Master League thanks to its decent stats and wide coverage. Depending on its chosen coverage, Marshadow is able to threaten at least two of Ho-Oh, Zygarde, Landorus-T, and Dialga. Any Pokemon that don't resist Fighting (or isn't built like a fortress like Zygarde) will take heavy damage from Close Combat, such as Kyogre and Palkia-O. With that said, the role of a Fighting type is often precarious at best as there tends to be a lot of counters, and Marshadow is no exception to this downside. Master League is home to many Psychic-, Flying-, Fairy-, and Ghost-type Pokemon, all of which can make Marshadow miserable. Its perplexing lack of Ghost-type attacks also leaves it especially vulnerable to Mewtwo, Giratina-O, and Dawn Wings Necrozma.

Fast Moves

12
More Info

Fighting

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
0.90
0.20
8.89
13.33
16.67
7
More Info

Dark

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
0.70
0.40
11.43
10.00
12.50
10
More Info

Poison

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS EPU DPS DPS w/STAB True DPS
0.80
0.60
8.75
12.50
15.63

Charge Moves

100
More Info

Fighting

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.51x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.30
1.30
0.00
1.00
43.48
54.35
43.48
50
More Info

Ice

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
1.90
0.30
0.00
1.52
26.32
32.89
39.87
55
More Info

Fire

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.20
0.40
0.00
1.67
25.00
31.25
41.67
45
More Info

Electric

1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
.51xDamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
1.80
-0.15
0.00
1.36
25.00
31.25
34.09
80
More Info

Rock

1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
1.6x DamageVS
.714x DamageVS
.714x DamageVS
.714x DamageVS
0.7 secs
CD DW EPS DPE DPS DPS w/STAB DPE*DPS
2.70
1.10
0.00
1.60
29.63
37.04
47.41

Secondary Charge Move Unlock Cost

Candy 100
Stardust 100,000

Other

Buddy Distance 5 km

Pokemon Type Chart

Vulnerable

160% damage
160% damage
160% damage
160% damage

Resistant

39.1% damage
39.1% damage
39.1% damage
62.5% damage
62.5% damage

Pokemon Min/Max CP Values

How to use: You need to know your Pokemon's exact level. To find exactly what level your Pokémon is, power up your Pokémon following this chart until you're certain of your level from Stardust cost changes.

A Pokémon's minimum level is 1.

Every time you power up, your Pokémon gains half a level.

StardustLevelMin CPMax CP
20014652
2001.595109
2002145165
2002.5195221
4003244277
4003.5294334
4004343390
4004.5393446
6005442503
6005.5492559
6006541615
6006.5591672
8007640728
8007.5690784
8008739841
8008.5789897
10009839953
10009.58881009
1000109381066
100010.59851119
13001110311172
130011.510781226
13001211251279
130012.511721332
16001312191385
160013.512661439
16001413131492
160014.513591545
19001514061599
190015.514531652
19001615001705
190016.515471758
22001715941812
220017.516411865
22001816881918
220018.517341971
25001917812025
250019.518282078
25002018752131
250020.519222185
30002119692238
300021.520162291
30002220632345
300022.521102398
35002321572451
350023.522032504
35002422502558
350024.522972611
40002523442664
400025.523912718
40002624382771
400026.524852824
45002725322878
450027.525792931
45002826262984
450028.526723038
50002927193091
500029.527663144
50003028133197
500030.528373224
60003128603251
600031.528833277
60003229073304
600032.529303331
70003329543357
700033.529773384
70003430013411
700034.530243437
80003530483464
800035.530713491
80003630943517
800036.531183544
90003731413570
900037.531653597
90003831883624
900038.532123650
100003932353677
1000039.532583704
100004032823730
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