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Balancing the gyms placements

I think one of the questions is how to do the excepcional defenders (Slowbro, Lapras, venasaur, poli, Muk, Tentacruel, Wigglytuff, Umbreon, chansey before blissey), to get not in the bottom of the list. I have read so many options, but some of them are complex, and others even if there are not that hard, I doubt Niantic will mix defensive dps in gyms placements because it will make this game a competitive game and will be promoting the research and more things in depth of the game... And you know, its a kids game and blah blah blah.

One of my ideas and its very easy to pull of is a mix up with trainer level, and cp so then is a reward for the dedicated and patient players, who spent hours grinding, and leveling up their account. Then you have to put on a min cp or max cp, or simply make an average or weight average (you recieve some invicible cp a as a trainer with your lvl for example: lvl 35= 4500 cp, then you have a 2300 slowbro, so the average is 3400 (this number is only for placement), so then it can be higher than some lvl 28 dragonites or something like that).

My other idea is even make it easier, using only the mon lvl. Or the mon lvl+evolution stage.

I really dont think that niantic is going to read this page but what do you think ?

Asked by FF248 years 4 months ago
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Answers

No.

The formula is good as it is now.

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If they did it by trainer level you may end up with a magikarp at the top of a gym.

If they did it by pokemon level you may end up with a magikarp at the top of a gym.

I think they have decided on the CP system so they can balance it in the future how, as and when they see fit.

No its not perfect, but I'm yet to see a better idea

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Thats the reason of the average in the first option. a 150 magikarp of the lvl 35, with the average of 4500 of lvl 35 its = 2325, the slowbro is 3400, so nope, no magikarps in the top.

In the second one I said stage evolution, so then that magikarp should be a gyarados, so nop, no magikarps in the top :). I hope you understand the point that I think in that crappy players.

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Why not in order of who places the mon in the gym first? That way you'd be rewarded for actually taking down said gym and/or prestiging it up. And it'd be unlikely to see a Magikarp at the top, since it'd have to placed there when the gym is at Level 2 so someone would surely take it down in a matter of minutes anyway.

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No one will prestige a gym from 22k->30k or 32->40k or 42->50k if you will get kicked out first...

That's the problem with last in, first out...If anything, late prestigers are the ones who actually make a gym last longer since taking down a 22k prestige gym vs. 42k is a big difference since pokemons start to drop off at level 7 and lower...

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I don't know if what I'm gonna say is that crazy but what about making all stats contribute the same to the final CP? What is the real reason behind Attack actual meaning more than Defense and HP? I still don't get it, when you place a mon on a gym the HP+Defense combination should actually be reflected on the mon CP

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I think they may actually tweak the CP formula and come up with like a Defensive Power formula since the "best" defenders stall (massive HP) and waste time vs. actually do much damage since players can dodge...the most annoying gyms for me at least are the time wasters vs. high damage gyms so we'll just have to see.

I think it will change though eventually.

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Maybe if we just had a 1 Species limit
that way at worst you will have
Vaporeon, Dragonite, Snorlax, Blissey, Gyarados, Rhydon, Tyranitar (haven't seen any around yet), taking up 7 spots, which still leaves 3 open

ngl, I'm glad that Lapras got the nerf it should have gotten a while back (though at that point there was a Lapras event being held near the Fukushima area to help repair its economy after the 2011 Earthquake+Tsunami+Nuclear meltdowns, so it was fair enough)
because now Lapras has gone from being over centralising, to just pretty good

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Are you suggesting the CP formula would stay the same, but rank in the gym would be the average between PKM and trainer level? This would make it hard to know if worth it to prestige a gym - for example, assume I have a good Dragonite and it looks like it can get in, but it turns out all those lower CP mons have been placed by high-level trainers, so I'm out of luck! It would also make it nearly impossible to strategically place a PKM, for example a Rhydon between 2 Gyarados. Ultimately, I think this would freeze out lower players, and result in the same metagame because all the high-level players will ultimately need to use their highest CP mons to get the highest gym rank.
I have yet to hear a better idea than a 1 species per gym rule - I wish any of the naysayers would explain why they don't like it.

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I don't think 1 species per gym would work because you are then alienating trainers from a gym who may not have a poke good enough to sit on the gym because their best mons species are already on it.

Also remember, some rural places only have 1 gym for miles.

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This would be actually a motivation for newer players to get better and learn more things than only look for a dragonite so they can keep high. Im lvl 29 (almost 30) and for me its a goal to be lvl 40. I tried to do very well with my teamates but is frustrating when I put a very solid exeggcutor (for me one of the best defenders) or a lapras, and be on the last spot even vs dragonites lvl 24. I have tons of good vapes, ryhorns, two snorlax and two dragonites, but for me is frustrating to put another vaporeon or another snorlax only for place high. I complete understand if a higher player (lvl 34+) put a solid mon in a higher spot than mine, but I have to put a vape/lax/nite in a 10 lvl gym if I want to keep it high and thats very boring, and also make the gym with more openings for counters.

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I'd like to see -

One species per gym

and ideally cp based on equally weighted Att/HP/Def

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by Sebhes 8 years 4 months ago

IMHO, set a max of 1 pokemon specie per gym. This would make the gym scene so much more attractive to many players.

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A problem with 1 species per gym would be that a lot of high level trainers have already all powered up the same species mons (top 5) like all the other trainers so doing that would hurt all your long term customers/players...

Sure, the game changes and like the Arcanine nerf, Lapras nerf, it's part of this game...but I don't think I'd like a 1 mon rule since you'd have tons of mons and now, no where to put them...

Helps the low level 20-25 players who haven't powered anyone up yet, but a slap in the face to everyone else...

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There are several options for the higher-level player who encounters a gym that already has one of the top 5, so he can't use yet another Dragyrlaxvapdon:

1) use a different strong defender (that's the whole point!). At level 33, I'm OK in my area but there are many stronger trainers - and I have a decent collection of good defenders that could use more love - I've powered my trio of Poliwraths up with me (bubble + HP/Sub/IP), but they see very little gym action. And if a high-level player has only been grinding top 5 and truly has nothing else to contribute, then it will be good motivation to do something different rather then go for another 'Nite.

2) Find another gym where they CAN add 1 of their top 5. I don't see this as a problem even for rural players as they would have to find other gyms anyhow for their multiples of Top 5.

3) Knock down an enemy gym and be first in with your best.

The advantages of a more diverse gym scene seem overwhelming to me, and this is an easy implementation that doesn't involve whole-scale overthrow of the current CP-based system.

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