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Why do people Large Group mewtwo

We've got an Ex raid coming up, and after las time there was a massive team bias (one or two instinct and valor got passes and 17/18 mystic got them) and had use raid in groups of 10 (plus 4 nongroup chat extras) resulting in everyone but mystic getting sub 9 throws with friend bonus, I made a suggestion to raid in smaller groups to allow everyone to have a better chance to catch it because of damage and team contribution bonuses, seems reasonable, right?
Theres not as heavy of a team bias this time, about an even split in pas distribution, but I made the suggestion immediately after the raid and then again when all the valor team was posting their EX passes (no one else had posted that they'd gotten them because they were all busy) and the responses to my suggestion of smaller groups (about 7 or so before the unplanned extras) for the raid was met with a lot of hostility to say the least.
Their reasoning was:
so higher level players can carry lower levels (all of use are 20-25+)
and that it would take so much more time to organize 3 groups as opposed to 2

Is that normal for when EX raids are planned?

Asked by MetagrossMaxis7 years 4 months ago
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Answers

Many trainer just care about catching mewtwo, few that actually enjoy and preparing counter for battle either join the mass or if you can, find a smaller group that willing to do that.
Personally i prefer doing a fun battle with less trainer, but if i can't get one then a big group is fine by me..
I only have 4 mewtwo's, 2 raiding with a large group in a lobby, the other 2 doing it with 3 and 4 trainers...

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Every EX raid I’ve done was divided by teams for more damage balls. Only a few times did everyone go in because we had less than 10 people. But 15+ has always been divided and has been expected when that many are there. Mewtwo can be beaten easily with 5-6 with Ttars, which everyone should have a few of.

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Thats what I said, if we go smaller we get more damage balls and team contribution, but they said, and I quote "thats a lot of hassle for maybe 1 extra throw"... these people are idiots, they have is all go in at one time, without breaking up by team.

IT is reassuring to know that others do things more sensibly, hopefully this time it wont end up like before (I did catch the mewtwo the first time, but it was close, last throw)

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I completely understand I have similar problems with this to.

First, my experience: When Articuno was the weekend raid I suggested that we hit the 5 ex raid eligible gyms in our town to try to trigger as many passes as possible. I was hit by a lot of negativity and they demanded and sorted all of us in 20 man groups. Well my close friends decided to forget all that Jazz and we 6 went in our own group around town to hit these raids. The admins kicked, silenced and banned us from their discord and facebook groups and posted announcements that we are "not to be spoken to" and "they are not sanctioned by our group"

Solution: We created a new Facebook Page and Messenger to coordinate raids and events and to just generally chit chat about Pokemon stuff and strategies like you suggest. We have about 60 members on our Facebook and 40 in our messenger that are active and helpful.
Man i tell you what quality > quantity this is the most fun I ever had and completely stress free.

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Group drama and powertripping admins are the worst. I quit the Discord/Facebook race after being invited to a smaller, more focused WhatsApp chat and raids have been a lot more fun for it.

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Dude your telling me. I'm heading over to an Ex-Raid right now and i'm dreading it. The admins will have sign in sheets and if your not in their group or on their paper they will tell you that you can't raid there. My friends and I are going to try to do it just us in a private group and pray for no altercations.

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What the actual fuck.

So if a rando happened to get a raid pass there they'll just shun them in hopes they go away or something? If you have enough friends there's nothing they can do to stop you from doing a private lobby anyway. If someone tried to give me that much grief about it I'd tell him to choke on a railroad spike.

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Luckily it wasn't to bad. We showed up and did a private lobby. One guy did walk by and said "did you all sign up with an admin" we said no and we weren't in that group. He didn't say anything and walked away and mumbled "fucking losers" under his breath and we could feel the hostility from the big group of people that was there.

If a new guy shows up what they do is add him to the chat and put a rank using the"nickname" feature which usually means noob and then he can raid with the groups. If he says he doesn't have facebook then they tell him he needs to download it or he won't be able to raid with their teams.

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Jesus, hate to see what those guys' home lives are like.

I can't even wrap my head around how atrociously elitist that is. If I was a random person who got the invite and that's what I walked into I wouldn't even bother unless there was an outlier group like you guys who'd let me join in without hassle. It's a fucking free to play mobile game, those guys seriously need to get over themselves.

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They kicked you for... playing the game in a smaller group? What the absolute what.

Seems it turned out great for you in the end, always nice to hear stories like this.

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Ya dude they put our Battle Tags AND Real Names on their facebook and made it an announcement stating that we were "against the pogo community" and "rebellious in nature" and anyone caught speaking or playing with us will share the same type of ban. They even went on to saying they contacted Niantic to Permanently Ban our accounts for not playing the game as it was "intended" to be played. Nothin but psychos in our town.

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I can understand some reasons why people would be wary about small grouping it. The reasons they expressed are not among them.

If anything, I'd figure people at lower levels or with fewer Mewtwo would be less receptive to small groups just because they wouldn't want to risk not beating it. That's something I can understand because they may not realize that worry is unfounded (Mewtwo drops like a chump as a raid boss).

To express hostility over carrying low-leveled trainers over something as exclusive as Mewtwo makes you look like an asshole, which sounds like the case for most people in your chat. It's not like it really takes /that/ much more time to split up into a 3rd group, considering the 45 minute raid timer and planning beforehand.

I've done Mewtwo where we split into groups of 6-7 based on teams and others where we run it all at once since most people there were on the same team. While I prefer small groups for more damage bonuses it doesn't make a difference to me, and I certainly wouldn't be an elitist asshole to someone suggesting a small group run.

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Thank you, people actually get this, I say that mewtwo can be taken down with 3 people at level 30, 5 is a safe number if were adding lower levels with 35+, and they dont want to break into smaller groups, I think its mostly they just dont care because the ones that organize it are all mystic and they're 75% of the player basehere, so they know they're going to get it, so we raid in groups of 15+

I actually offered to coordinate, and they actually refused

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What we've done (Mystic prevalent area here too) is do a Mystic group and a "team orange" where Valor and Instinct go together. It's not as ideal as doing a group for each team but usually one of the other teams is short-staffed. Everyone is usually pretty happy with it.

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Well that sounds very normal. The first time I raided against Mew2 in total there were only 6 people in total and we won (but my family couldn’t get any Mew2) The second time was similar to your experience and that time I got my badass Mew2. The reason why we won with 6 people was because all of those people were level 38 or up. The second time again was like your experience so I say that’s normal

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The 3ish i've been to people were pretty calm about breaking into groups, usually at least splitting into 2 groups depending on team split, for example a Mystic group and a Instinct+Valor group. Usually there was around 15 to 20 people total so with 8-10 per group there was no worry about not beating it

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Honestly anything more than 8-10 is overkill, even if some of those are lower-leveled accounts. There's zero need to mob rush it with groups of 15+.

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Agreed, I was at one in a Target where the public lobby got full immediately at hatch and i had to scramble to find leftover people. I was there with my friend and each of us had a device for a person who was at work (thanks 1pm EX raids). We were able to easily do it with 6 people to our surprise/relief

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My chat just does teams, regardless of numbers. However teams do merge depending on time and if people turn up after the specified time to raid. I personally don't care and would gladly do a small group as most I raid with have optimal counters. If you wanna do a smaller group for damage bonuses, talk it out with some of your group, surely there are some in your group that would feel the same way you do toward carrying and such.

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1) "so higher level players can carry lower levels (all of use are 20-25+)"

This is legit, but you can spread the lower level players around properly so that you all hit your targets. The top players will still dominate damage, and get a few more balls for that.

2) "it would take so much more time to organize 3 groups as opposed to 2."

If that's their main fear, then the organizers are idiots. Just divide up by teams, and then see how the numbers fall. If there are only 5 of you in instinct, and you 5 want to try to go it alone, power to you. Or grab an experienced player from a team with too many trainers to pad your numbers - while the experienced player will miss out on team balls, they will get some for damage, and if they are experienced, they should have no trouble catching Mewtwo with just a few balls - its catch rate is triple that of the other legendaries. Last EX raid, I pinapped mine, caught it on the second ball. (It was my third - I don't recommend that for your first Mewtwo. Bring it home before you start getting fancy.)

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That's pretty messed up... Here the first thing they did was to separate and then battle Mewtwo. The people in our group were even kind to leave the battle in order to get people who were late in.

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by kenbkk 7 years 4 months ago

Your comments are similar to play here in Bangkok. Our EX Raids have crazy high attendance (often >100) so excessively large teams is an issue. Teams seperate by color but for some reason Raiders are loathe to do small teams, thus we often get color teams of 12-15 crushing a M2 quickly. Not that people get extra balls for Friend Raids they are going to care less about team size efficiency. Of course they are some small groups but these are usually best friends who always play together.

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by TTT 7 years 4 months ago

Both ex raids I've been to have been split by team at a minimum.

The first was on a weekday afternoon. We had maybe 35 people. There were 12 Valor, 6-7 instinct, and 16+ Mystic. The Mystic raided all as one huge team, whereas us Valor split to two teams of 6.

The second was a weekday evening. Had well over 60 people. About 16 Valor in total. Almost 40 Mystic. Fewer instinct, but another group of mostly instinct were coming later after hatch. That time, I asked about splitting into two Valor groups and got some push back: "I think we're less than 20? Why? It's easy to catch." I just responded that it depends if you're going to pinap it, and with double candy this week I fully planned to. After that comment, everyone was pretty receptive to split into two teams of 8.

I think people are just lazy, and worried about being able to beat it with a smaller team. It's fair when you realize that a lot of players just use recommended and you read all the stories on here about trying to short man other legendaries and failing and your fellow players being unwilling to change to higher damage counters... You don't want to split to 5 or 6 man teams on Mewtwo and have the other teams all win and yours fail and the players unwilling to learn.

My advice to you would be to say something like "I desperately need a charge TM and Mewtwo is really easy to beat with 3-4, so can we do a group of 5-6 valors to help my chances assuming there's enough of you guys leftover to be comfortable?" I.e. come across as you're asking for a favor that they can't really argue with, and hopefully a few players will be interested in short manning.

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