Steelwing vs. Dragon Tail: A contrarian view
On Dragonite, does Steelwing really suck? I actually don't think so. Here's my logic.
I dodge both quick and charge moves.
At 1.1 seconds, I can only get one dragon tail in between each quick move with consistency. That's 18.75 damage with STAB, and 9 energy. I have to wait like a slug for the yellow flash, or get clocked.
At 0.9 seconds, I can pretty consistently get two steel wings in between each quick move. That's 22 damage and 12 energy. Quite a bit more than Dragon Tail.
What's wrong with my analysis?
Answers
Somewhat true - I still can't consistently get two in.
Also, I dodge attacks like Water Gun and Lick not because they do a lot of damage, but to keep the rhythm going. If I don't dodge Water Gun, I'm sure to get clocked by Hydro Pump eventually. If I dodge the quick moves, I'll dodge the Hydro Pump.
Dnite is also fairly tanky so there is little reason to dodge weak defensive moves...FunkySho did a video that shoed dodging quick moves actually loses more health due to wasting more time, thereby, taking more damage overall in most cases...
DT just does so much more damage that you're better off spamming over weak attacks and you should be able to dodge with 2 for the slower, more powerful defensive moves...