GamePress

Machamp Solo Raid Guide

Submit Feedback or Error
Tier 3 Raid Boss Guides
Machamp Solo Raid Guide
Difficulty:

Easy at trainer level 30 with proper counters

HP3,600 ATK181.77 DEF129.21
CP Range
Lvl 20 1667 - 1746 Lvl 25 2084 - 2183

Notable Weather

Boosts Boss's Moves Boosts Counters' Moves
Snow, Partly Cloudy, Cloudy Windy, Cloudy

Fast Move Difficulty

Move Difficulty
Bullet Punch Intermediate
Counter Intermediate

Charge Move Difficulty

Move Difficulty
Heavy Slam Challenging
Dynamic Punch Challenging
Rock Slide Challenging
Close Combat Easy

Overview

Machamp is on the easy side of tier 3 raids to solo - its defense is unimpressive and its attack isn’t particularly high, either. Additionally, it’s weak to some of the highest DPS attackers in the game and has hard counters in the form of Mewtwo and Lugia. With a half-decent team, the timer isn’t an issue in this fight.

Survival, on the other hand, could be a problem, especially for lower level trainers not packing Mewtwo or Lugia. Machamp’s charge moves all have fairly early damage windows and thus are tricky to dodge, laying the hurt on frailer counters such as Alakazam and Espeon. Close Combat is not that strong and is used less frequently than Machamp’s other charge moves, making it the easiest variant to solo.

Approach

Team composition

  • Mewtwo is the VIP of this fight. Psystrike is best, but Psychic is a very close second.

  • Front load with any glass cannons that you may bring like Alakazam, Espeon, and Gardevoir

  • A Lugia powered up to its last Extrasensory breakpoint is an easy win when not facing Rockslide

Dodging strategy

  • If failing: attempt fewer dodges if timing out, more dodges if fainting out

Counters

Note: "Good" movesets are not necessarily viable at the level indicated.

Video Guide

Best Raid Boss Counters

Counters viable at level 25
Fast MoveCharge MoveRating

Pros:

  • Absurdly high DPS and TDO Vs. Machamp; is the overall best counter.

  • Resists Fighting Type movesets

Cons:

  • Best moveset is event-only.

  • Low candy accessibility due to legendary Pokemon status

Fast MoveCharge MoveRating

Pros:

  • Very high DPS vs. Machamp; a generous win time at L30

  • Resists most of Machamp’s attacks, notably its Steel moves

Cons:

  • Needs event-limited Sky Attack to attain best performance

  • Basically deleted by Rockslide due to double weakness

  • Low candy accessibility due to legendary Pokemon status

Alakazam Alakazam
Fast MoveCharge MoveRating

Pros:

  • Very high DPS vs. Machamp; a generous win time at L30

  • Obtainable at a high level in locations with windy weather

Cons:

  • Frail and highly reliant on dodging charge moves

  • Best moveset is legacy

Fast MoveCharge MoveRating

Pros:

  • Very high DPS vs. Machamp; a generous win time at L30

  • Highly accessible; common especially when partly cloudy

Cons:

  • Frail and highly reliant on dodging charge moves

  • Very difficult to dodge with when using Confusion

Honchkrow Honchkrow
Fast MoveCharge MoveRating

Pros:

  • Extremely common in many areas, very easily obtainable at high level in Windy and Foggy weather
  • Very high DPS, great for getting ahead of the clock

Cons:

  • Doesn't resist any of Machamp's moves
  • Weak to Rock Slide
  • Not bulky at all, tends to go down early and needs dodging to be genuinely effective.
Gardevoir Gardevoir
Fast MoveCharge MoveRating
Charm Psychic Best

Pros:

  • Very high DPS vs. Machamp; a generous win time at L30

  • Pristine counter to Fighting sets due to double resistance

  • Most trainers have a few due to past Community Day

Cons:

  • Frail and weak to Steel; must watch out for Heavy Slam.

  • Very difficult to dodge with when using Confusion

Fast MoveCharge MoveRating

Pros:

  • Very good overall power, overall performance very close to Gardevoir
  • Resists Fighting Type moves and Rock Slide, can shore up team weaknesses
  • Has no weaknesses among Machamp's movesets
  • Most trainers have a few due to past Community Day

Cons:

  • Lacks Gardevoir's double-resistances to Fighting, giving it lower average performance against Dynamic Punch
Fast MoveCharge MoveRating

Pros:

  • Very high DPS vs. Machamp; a generous win time at L30

  • Many players have one, as it is a historical tier 5 raid boss

Cons:

  • Often prefers more desirable movesets in other matchups

  • Low candy accessibility due to legendary Pokemon status

Metagross Metagross
Fast MoveCharge MoveRating

Pros:

  • Good combination of power and bulk to provide reliability

  • Especially effective vs. Steel movesets due to resistance

  • Also resists Rockslide

  • Common for many players due to past Community Day

Cons:

  • Takes neutral damage from Machamp's strongest moveset

Fast MoveCharge MoveRating

Pros:

  • Good DPS, can keep a run on track
  • Resists Fighting Type movesets

Cons: 

  • Not only rare due to being a former raid boss, all but virtually unobtainable to many due to regional-legendary status.
  • Fairly frail
  • Best moveset is hard to dodge with
Exeggutor Exeggutor
Fast MoveCharge MoveRating

Pros:

  • Good combination of power and bulk to provide reliability

  • Many players have one; was common in old metagames

Cons

  • Best moveset is legacy
Rayquaza Rayquaza
Fast MoveCharge MoveRating

Pros:

  • Very high DPS vs. Machamp; a generous win time at L30

  • Resists Counter, Dynamic Punch, and Close Combat

  • Many players have one, as it is a historical tier 5 raid boss

Cons:

  • Low candy accessibility due to legendary Pokemon status

  • Weak to Rock Slide

Fast MoveCharge MoveRating

Pros:

  • The bulkiest Machamp counter; can nearly 1v1 Machamp

  • Many players have one, as it is a historical tier 5 raid boss

Cons:

  • Low candy accessibility due to legendary Pokemon status

Counters viable at level 30
Togekiss Togekiss
Fast MoveCharge MoveRating

Pros:

  • Double-resistant to Fighting type movesets

Cons:

  • Weak to every other moveset type
  • Fairly rare; base-form available only from eggs, second-form an occasional T4 raid.
deoxysAttack Deoxys (Attack Forme)
Fast MoveCharge MoveRating

Pros:

  • Second highest DPS after Mewtwo

Cons:

  • Extremely frail; requires dodging to have any effectiveness at all.
  • Low candy accessibility due to Mythical Pokemon status
  • Basically worthless if it fails to launch a Psycho Boost
  • Needs to be the lead Pokemon to have any effectiveness. Do not use more than one.
Unfezant Unfezant
Fast MoveCharge MoveRating

Pros:

  • The Gen 5 "Pidgey" evolution; very common and easy to obtain boosted in Partly Cloudy and Windy weather.
  • Surprisingly good DPS

Cons:

  • Doesn't resist any moveset, weak to Rock Slide
Fast MoveCharge MoveRating

Pros: 

  • Fairly bulky, can help keep a team from needing to relobby
  • Resists Fighting Type movesets
  • No weaknesses among Machamp's moveset

Cons:

  • May need support from high-DPS attackers to beat the clock
  • Lower DPS and TDO performance than her brother, Latios
  • Low candy accessibility due to Legendary Pokemon status
Fast MoveCharge MoveRating

Pros:

  • Very bulky against select movesets, can help keep a team from needing to relobby
  • Resists Steel type moves and Rock Slide
  • Has no weaknesses among Machamp's movesets

Cons:

  • May need support from high-DPS attackers to beat the clock.
  • Low candy accessibility due to Mythical Pokemon status
  • Currently, each player only gets one per account. Consider its use in lower PVP tiers before maxing
Fast MoveCharge MoveRating

Pros:

  • Very bulky against both Fighting and Steel Type movesets, can help keep a team from needing to relobby
  • Strength profile can shore up team weaknesses

Cons:

  • Has low DPS, needs to be paired with high-DPS counters to perform well
  • Low candy accessibility due to legendary Pokemon status
  • Loses all advantages Vs. Rock Slide due to double weakness
  • Generally considered to be a poor investment due to highly limited utility
  • Worts overall performance of listed Machamp counters

Raid Graph